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	<title>Stephen Deas &#187; Dungeons and Dragons</title>
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	<description>The Dragons Are Coming</description>
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		<title>Diamond Cascade: Well, it was about time we had some pirates in this story</title>
		<link>http://www.stephendeas.com/diamond-cascade-well-it-was-about-time-we-had-some-pirates-in-this-story/</link>
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		<pubDate>Fri, 15 Oct 2010 17:59:58 +0000</pubDate>
		<dc:creator>Stephen</dc:creator>
				<category><![CDATA[DC]]></category>
		<category><![CDATA[Diamond Cascade]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>

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		<description><![CDATA[Alturiak 16: Thus, Diamond Cascade engaged the most noble of the North Coast, those few who had not sunk into the depravity around them, to his cause&#8230;
Turns out that while me and the Knight Of Something were putting out the Wizard Daftboy&#8217;s fires and patching up those of The Monk&#8217;s victims who hadn&#8217;t been separated [...]]]></description>
			<content:encoded><![CDATA[<p><em><strong>Alturiak 16: </strong>Thus, Diamond Cascade engaged the most noble of the North Coast, those few who had not sunk into the depravity around them, to his cause&#8230;</em></p>
<p>Turns out that while me and the Knight Of Something were putting out the Wizard Daftboy&#8217;s fires and patching up those of The Monk&#8217;s victims who hadn&#8217;t been separated from any organs they couldn&#8217;t afford to miss, Wolfgirl had gotten back to talking the bloke who&#8217;d cause all the fuss in the first place. Turns out the captain of the White Wyvern is suddenly and unexpectedly short of a few hands, on account of some bunch of completely insane&#8230; Oh, wait, that was us. I don&#8217;t know how all this worked out. I was more than a little drunk, and then there was some other place and then another place and some more wine and some ale and maybe some brandy and some other stuff that frankly could have been anything and then there was the bawdy house with the mermaids, or maybe I made that up, and then something to do with the Halfgit and the discovery that three-foot-tall women can do things you really wouldn&#8217;t think of. Or maybe I made that up too. Possibly some mushrooms were involved. I&#8217;m not sure I had any sleep. And then there was supposed to be some other bar that was down the bottom of the cliff by the sea, only it turned out it was a ship and then I think I spent the rest of the day alternating between being passed out in a corner and throwing up over the side.</p>
<p>Apparently we&#8217;ve struck some sort of deal. In exchange for a ride to where Captain I&#8217;ve-Already-Forgotten-His-Name-And-Why-We&#8217;re-Looking-For-Him, we&#8217;re going to deliver his ship. There&#8217;s some sort of blah-blah about reefs and tides and secret channels and sharks and being back by a certain time and then there&#8217;s some rowing and all of a sudden we&#8217;re coming up to the shore and nosing our way into some half-submerged caves and there&#8217;s a ship in front of us, hidden in the cave. Can&#8217;t help noticing that the cave entrance is about twenty feet about the water and the ship has a sixty-odd foot mast. Maybe they take the mast down and row out? If any of us had a clue about ships or sailing, I&#8217;m sure that would help.</p>
<p>Mr sea-cave is suspiciously empty (apart from the sharks in the water), but that doesn&#8217;t stop us from  managing to smash our little rowing boat into a rock and sink it when a rather more appropriate course of action would have been to nose up to the ship and tied up gently alongside. Ah well. I know exactly how I&#8217;m getting back.</p>
<p>Mr sea-cave is also suspiciously devoid of other ways out. Mad Elf has a go at kicking something off by setting fire to the ship to see what will happen, but pretty much all that happens is that we watch our one and only remaining way out of here burn for a bit and then get the idea that maybe we should put the fire out. There&#8217;s some arguing and some searching and some shark-baiting, but I&#8217;m too busy sitting on a ledge making up a song.</p>
<p style="padding-left: 30px;">There once was an elf, a very fine elf<br />
And a very fine elf was he,<br />
He sailed on a ship, went on a trip<br />
And now he&#8217;s at the bottom of the seaaaaa<br />
Playing with a shark?<br />
Oh what a lark!</p>
<p style="padding-left: 30px;">There once was an elf, a very fine elf<br />
And a very fine elf was he,<br />
By the light of the moon, he found an underwater tomb,<br />
And now he&#8217;s an elf zombieeeeee<br />
Eaten by a ghoul!<br />
Oh what a fool!</p>
<p style="padding-left: 30px;">There once was an elf, a very fine elf<br />
And a very fine elf was he,<br />
He said he was a wizard, now his home&#8217;s a whale&#8217;s gizzard,<br />
What a sorry end for a fine fairyyyyyy<br />
Don&#8217;t have a moan,<br />
Just should have stayed at home!</p>
<p>There. See. Much more useful. Mad Elf Monk and Wizard Daftboy certainly seem to think so.</p>
<p>Actually, doing nothing at all would usually be more useful than anything we do.</p>
<p>Eventually the tide goes out and we get to figure out where the pirates went. On account of certain things not being underwater any more.</p>
<p><a href="http://www.stephendeas.com/diamond-cascade-npc-jones-1/">NEXT WEEK: NPC JONES &#8211; AN ASIDE</a></p>
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		<title>Diamond Cascade: Wolfgirl Says Something</title>
		<link>http://www.stephendeas.com/diamond-cascade-wolfgirl-says-something/</link>
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		<pubDate>Sat, 09 Oct 2010 07:29:16 +0000</pubDate>
		<dc:creator>Stephen</dc:creator>
				<category><![CDATA[DC]]></category>
		<category><![CDATA[Diamond Cascade]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>

		<guid isPermaLink="false">http://www.stephendeas.com/?p=1355</guid>
		<description><![CDATA[Alturiak 15
“The Valdas killed my parents.”
“OK. For some reason I&#8217;d been thinking it was a vampire. You said it was a vampire.”
“It was a vampire wearing the sign of the Valdas.”
“Ah.”
Not sure if Wolfgirl is mad, delusional or simply immensely unlucky. My parents were killed in much more normal ways, involving swords, rape and burning, [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Alturiak 15</strong></p>
<p>“The Valdas killed my parents.”</p>
<p>“OK. For some reason I&#8217;d been thinking it was a vampire. You said it was a vampire.”</p>
<p>“It was a vampire wearing the sign of the Valdas.”</p>
<p>“Ah.”</p>
<p>Not sure if Wolfgirl is mad, delusional or simply immensely unlucky. My parents were killed in much more normal ways, involving swords, rape and burning, I imagine. Rather I was here and able to speculate than had been there to say for sure but only to a cleric with that still-conspicuously-absent-from-our-repertoire power to <em>Speak With Dead</em>.</p>
<p>The Monk drags us off to some diviner to try and find out something about the Valdas. She&#8217;s way too expensive for any of us to afford, but The Dwarf sort of lost his purse last night after I choked him out and so I buy a question from her anyway. Easy come, easy go. I ask here where the creature that killed Wolfgirl&#8217;s parents can be found. Bleedin&#8217; miles away, that&#8217;s where. “Upon the earth of his home he rests, by a river that runs bright red.” Well the only river I know that runs bright red is the Crimson River and that&#8217;s over the other side of the mountains, not to mention all the orcs and the slimies and whatever else is crawling around the borders of Osmuld. So in short, bugger that.</p>
<p>Ah well. At least I get a good night out of the diviner&#8217;s receptionist and what&#8217;s left of the dwarf&#8217;s gold.</p>
<p><a href="http://www.stephendeas.com/diamond-cascade-well-it-was-about-time-we-had-some-pirates-in-this-story/">NEXT WEEK: WELL, IT WAS ABOUT TIME WE HAD SOME PIRATES IN THIS STORY</a></p>
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		<title>Diamond Cascade: Some Bandits When You Need Them</title>
		<link>http://www.stephendeas.com/diamond-cascade-some-bandits-when-you-need-them/</link>
		<comments>http://www.stephendeas.com/diamond-cascade-some-bandits-when-you-need-them/#comments</comments>
		<pubDate>Fri, 01 Oct 2010 07:20:48 +0000</pubDate>
		<dc:creator>Stephen</dc:creator>
				<category><![CDATA[DC]]></category>
		<category><![CDATA[Diamond Cascade]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>

		<guid isPermaLink="false">http://www.stephendeas.com/?p=1352</guid>
		<description><![CDATA[Alturiak 14: Thus, Diamond Cascade engaged the most noble of the North Coast, those few who had not sunk into the depravity around them, to his cause&#8230;
Look, in the big scheme of things, in the grand world-spanning story of Diamond Cascade, greatest troubadour of the land, hero of the people, saviour of kings and crap [...]]]></description>
			<content:encoded><![CDATA[<p><em><strong>Alturiak 14: </strong>Thus, Diamond Cascade engaged the most noble of the North Coast, those few who had not sunk into the depravity around them, to his cause&#8230;</em></p>
<p>Look, in the big scheme of things, in the grand world-spanning story of Diamond Cascade, greatest troubadour of the land, hero of the people, saviour of kings and crap like that, the whole sordid business of a visit to the North Coast will be a footnote. Diamond Cascade helped deliver a letter. Whooo-hooo. All the thieving and the drinking and the whoring and the less we talk about any of that the better, no one wants to know about that. Sure, there might be a little twinkle in the eye as I sing my made-up tale, but no one wants to know that what Diamond Cascade actually did was spend a month and a half so drunk he could barely remember what colour the sea was, routinely woke up in a pool of his own vomit, contracted several diseases and only left to seek his fortune again because he couldn&#8217;t afford to pay for a cleric to make them better on account of having spent half his money on strong drink and loose women and lost the rest playing dice. Even if that&#8217;s pretty much what I&#8217;m aiming for here. I don&#8217;t know why. I just want to forget the whole shitty business with Stalker and Holli. Wipe it all clean and start again. Gods know, I&#8217;ve done that enough times.</p>
<p>Ordinarily, that wouldn&#8217;t have been a problem. Stalker would have done the same and so would The Gnome, only with more sex and less drinking. But sometimes, when I don&#8217;t pay attention, when I least expect or, frankly, want it, my erstwhile comrades actually manage to achieve something. Maybe it comes down to having all this new blood around us. By the time I emerge the following afternoon, bandy-legged and a little sore around the edges, they&#8217;ve been up, had breakfast, tied their shoelaces <em>all on their own </em>and then gone to see someone who&#8217;s something to do with the ships about some of the stuff we&#8217;re supposed to be interested in and now, apparently, we&#8217;re looking for some pirate bloke called Serious who sails around on a ship named after a musical instrument and stole some treasure off the something-to-do-with-ships bloke, who will, in return for the return of said treasure, tell us some stuff that apparently we want to know. Or someone that we know wants to know. Or something. It&#8217;s all a bit confusing, and mostly what I pick up is the the Caleb, Knight Of Something doesn&#8217;t like the something-to-do-with-ships bloke one little bit on general principle. Can&#8217;t see pirates working out much better for him, but we don&#8217;t have time to get into that question, because by then it&#8217;s getting dark and (yes, look, I had a good night) we&#8217;re off to some place that has a name but which we&#8217;ll call Seedy Dive because that&#8217;s what it was. Seedy, loud, full of smoke and noise and the smell of beer and sex. And more naked people than you might have imagined.</p>
<p>My kind of place, if a little low-brow. I&#8217;m all for settling in and seeing whether I can score for free, but no, Wolfgirl has to go asking questions and find herself a pirate to talk to (given the track record of my companions, I make a big and generous assumption about the talking bit) and the next thing I know there&#8217;s half a dozen men moving in on her and Mad Dwarf is hurling himself at them like a rabid gerbil with an axe the size of a church and The Monk is right behind him, and I <em>still</em> haven&#8217;t got around to having the conversation with any of them that until one of them learns to <em>Talk With Dead</em>, launching into a homicidal mania at the first sign of&#8230; well, anything at all really, isn&#8217;t going to help us find things out.</p>
<p>So I try to stop them. As does Caleb, Knight Of Something and the wizard. Three against three. Admittedly with some pirates in the middle who are nominally in the fray too, but their role in this turns out largely to involve tripping over each other and getting serially stabbed and thumped, oft as not by accident, until they fall down.</p>
<p>It&#8217;s only later that I begin to wonder whether jumping on the back of a frenzied berserker dwarf and choking him out in the middle of a fight was such a good idea. At the time I&#8217;m too distracted by Caleb, Knight Of Something realising that the Wolfgirl he&#8217;s grappled to the ground is called Wolfgirl for a reason (two, actually), and Wizard Daftboy trying to stop the <strong>amazingly fast and agile </strong>Mad Elf by rolling an <strong>amazingly slow and cumbersome </strong>ball of fire about the place. And setting fire to the Seedy Dive.</p>
<p>Unfortunately, my dream outcome, in which Wizard Daftboy and Mad Elf have at each other, Caleb, Knight Of Something tried to separate them, ends up killing them both and retires to a life of sorrowful penitence somewhere far away, fails to happen.</p>
<p><a href="http://www.stephendeas.com/diamond-cascade-wolfgirl-says-something/">NEXT WEEK: WOLFGIRL SAYS SOMETHING</a></p>
]]></content:encoded>
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		<item>
		<title>Diamond Cascade: Shifty&#8217;s Friends</title>
		<link>http://www.stephendeas.com/diamond-cascade-shiftys-friends/</link>
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		<pubDate>Fri, 24 Sep 2010 18:30:06 +0000</pubDate>
		<dc:creator>Stephen</dc:creator>
				<category><![CDATA[DC]]></category>
		<category><![CDATA[Diamond Cascade]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>

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		<description><![CDATA[Alturiak 13: Strong was Diamond Cascade&#8217;s desire to leave this sink of corruption and return to battling the vile hordes of darkness sweeping the land; yet as he prepared to leave, word came of one of Diamond Cascade&#8217;s most dire foes. No less than the wicked dwarf Durmijeron might be found within this place, for [...]]]></description>
			<content:encoded><![CDATA[<p><em><strong>Alturiak 13: </strong>Strong was Diamond Cascade&#8217;s desire to leave this sink of corruption and return to battling the vile hordes of darkness sweeping the land; yet as he prepared to leave, word came of one of Diamond Cascade&#8217;s most dire foes. No less than the wicked dwarf Durmijeron might be found within this place, for he is a servant of the seventh house of the city, the house of Valdas whose symbol is the two-headed serpent, and in matters of this house, many strange deeds are afoot. Diamond Cascade vowed to bear the stench of this City of Sin for as long as it would take to bring the “white dwarf” to final justice.</em></p>
<p>No hurry though.</p>
<p>So Shifty takes us to some place he knows, The Flying Goose or some-such, not that I much care apart from needing to know where to stagger back to once I&#8217;m done partying. I have to admit, I&#8217;d kind of thought the whole letter delivering business was Shifty&#8217;s problem, since he&#8217;s the one carrying it, and the rest of us would be left to our own pleasures (or whatever substitutes for them in the case of The Monk and the Knight of Something). But no, there&#8217;s a mad dwarf (can we meet a dwarf who&#8217;s not mad, please, one day? Or mad in a has-a-fetish-for-stamps sort of way, instead of mad in a has-a-fetish-for-severed-heads kind of way? Or do dwarves have the same social management principles as the elves and the reason we only ever find lunatics is because they&#8217;re the ones who weren&#8217;t allowed to stay at home)? Mad Dwarf recognises Shifty but not before The Monk has to kick his butt in an arm-wrestle and thus piss him off (because the loony social outcasts of elves and dwarves getting together is, like, a total recipe for social harmony. Not). The Mad Dwarf has a  friend (Karallis Fane? But I&#8217;ll remember him as the man who thought that wearing a deep purple cloak over dark red clothes mad him look cool instead of making him look like he&#8217;d just crawled out from under a bad accident involving several tuns of wine) who has to show up and we all have to walk off to some swanky house run by some Lord Smelly Arse (Aros Reekiel, was it?) who then proceeds to ask all sorts of questions that I, for one, would prefer not to answer, such as &#8216;who are you and why did it take so long for my letter to get here and what have you been up to on the way&#8217;? We tell him some bollocks, but here and there the odd bit of unguarded truth slips out. On the plus side, Lord Smelly Arse shares our dislike for Durmijeron. On the minus, well, now everyone knows about the stupid riddle the Gnomes left for us.</p>
<p>Afterwards, Shifty and I go to a pawn shop and offload the shit we lifted from the dark elves while we were busy pretending to help the Gnomish Kingdoms. Got to say, the plus side of having half your old friends killed: You get to keep their share. Never seen so much gold. Ever. Or so many pornographic paintings of dwarvish &#8216;ladies,&#8217; but that&#8217;s another matter.</p>
<p>Downside of half your old friends getting killed? New friends. Yes, The Monk, The Mage and The Knight of Something, all still here. Come on bandits, where are you when I need you?</p>
<p>After that, maybe some more shit went down, but if it did, I was in an alcohol, sex and I-have-more-gold-than-I&#8217;ve-ever-seen related coma, and it went down without me. Unlike my temporary friends Romana and Tallulah.</p>
<p><a href="http://www.stephendeas.com/diamond-cascade-some-bandits-when-you-need-them/">NEXT WEEK: SOME BANDITS WHEN YOU NEED THEM</a></p>
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		<title>Diamond Cascade: The Most Beautiful City in the World</title>
		<link>http://www.stephendeas.com/diamond-cascade-the-most-beautiful-city-in-the-world/</link>
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		<pubDate>Fri, 17 Sep 2010 18:28:29 +0000</pubDate>
		<dc:creator>Stephen</dc:creator>
				<category><![CDATA[DC]]></category>
		<category><![CDATA[Diamond Cascade]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>

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		<description><![CDATA[Alturiak 13: The cesspit of the north, they call it in the more civilised cities of Osmuld. The Strip. Those who live there call it the Beautiful City, yet it is to beauty as a whore it to a lady. The miles of unadulterated, undiluted vice that lie along the far cliffs of the North [...]]]></description>
			<content:encoded><![CDATA[<p><em><strong>Alturiak 13: </strong>The cesspit of the north, they call it in the more civilised cities of Osmuld. The Strip. Those who live there call it the Beautiful City, yet it is to beauty as a whore it to a lady. The miles of unadulterated, undiluted vice that lie along the far cliffs of the North Coast. Yet here, amid this nest of corruption, amid the endless bawdy houses and taverns and drinking holes and gambling dens and smoke houses, all wreathed in gaudy faerie fire, brazen as the strumpets within them, lay Diamond Cascade&#8217;s destination. Delivered at last, the letter carried from Gammersbridge, was like a weight taken from Diamond Cascade&#8217;s back. An onerous and repellent duty, finally discharged. Outside, the kingdoms of the isle groaned under the crushing weight of the evil bearing down on them, yet here it was as if no such peril awaited; indeed, should an army of darkspawn approach this place, they would doubtless be welcomed with the same open arms as any other and fleeced of their worldly goods.</em></p>
<p>Ah, man, can I stay? Can I just live here? Like, forever? Why am I running about getting myself nearly killed when I still have gold in my pockets and a place like this exists in the world. I so don&#8217;t want to leave.</p>
<p><a href="http://www.stephendeas.com/diamond-cascade-shiftys-friends/">NEXT WEEK: SHIFTY&#8217;S FRIENDS</a></p>
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		<title>Diamond Cascade: What do you mean he&#8217;s not actually dead? Oh, he is now.</title>
		<link>http://www.stephendeas.com/diamond-cascade-what-do-you-mean-hes-not-actually-dead-oh-he-is-now/</link>
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		<pubDate>Sun, 12 Sep 2010 18:28:21 +0000</pubDate>
		<dc:creator>Stephen</dc:creator>
				<category><![CDATA[DC]]></category>
		<category><![CDATA[Diamond Cascade]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>

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		<description><![CDATA[Alturiak 12: It was with a heavy heart that Diamond Cascade and those of his companions that remained buried their fallen friends. Many a word was said in praising their honour, their courage and their virtue. Lord Corren had fallen in defence of his kingdom, and the valiant gnomish priest had fallen at his side, [...]]]></description>
			<content:encoded><![CDATA[<p><em><strong>Alturiak 12: </strong>It was with a heavy heart that Diamond Cascade and those of his companions that remained buried their fallen friends. Many a word was said in praising their honour, their courage and their virtue. Lord Corren had fallen in defence of his kingdom, and the valiant gnomish priest had fallen at his side, in defence of naught but the freedom of a people who were not her own, but who had fought for hers as she now fought for them. Toasts were raised in their memories, songs were sung and yes, tears were shed. Yet duty and honour still called, and all too soon, Diamond Cascade&#8217;s eyes turned to the north, to the den of vice and thievery that is the north coast, where Diamond Cascade had one duty left to discharge: To deliver a letter carried all the way from Gammersbridge to the dread lord of thieves that might yet issue a call to arms among those most lowly of fellows against the rising darkness. Inspired by the valour and the courage of Lord Corren and the righteousness of Diamond Cascade&#8217;s cause, many flocked to his banner and pledge their swords, yet to face the evils that awaited them, only the most noble were chosen.</em></p>
<p>Yeah. Many offered to clamp Diamond Cascade and what were left of his companions in irons and let them rot in some oubliette. Or else simply hang them and get on with it. Thanks, Stalker, my erstwhile friend. And thanks to you to The Gnome, in whatever afterlife you&#8217;ve found. Thanks a lot. Now even more people want to kill me. Dammit, all I wanted was a quiet life of wine and loose women and maybe some good music. And here I am, traipsing all over the place in the middle of winter, freezing my bits off because we can&#8217;t manage to stay in one place for more than a few days (or minutes, sometimes) without pissing off the locals so much that they try to have us arrested.</p>
<p>So. Right. New plan. No way am I hauling my frostbitten arse all the way up to the North Coast in the middle of winter with hordes of Slimeys and Thuggers and gods-know-what else rampaging about the place, not without some serious protection. And the last bit of protection (stalker, yet, this means you) turned out to be more of a liability than an asset. So don&#8217;t blame me for being picky this time. It&#8217;s not too difficult to convince some of the town magistrates (for &#8216;magistrate&#8217; read, &#8216;occasionally useful enforcer of the law&#8217;) to up sticks and leave. I mean, who&#8217;d want to hang around in a town whose gates don&#8217;t fit properly when there&#8217;s an army on the march? Of course, we couldn&#8217;t be at all straightforward about it. Who do I want to travel with? Well, a posse of the Knights of Tyr, that would do. Hard as rocks and about as bright, too. Just the sort to stand in the way of all the arrows when we&#8217;re ambushed by bandits on the road and then be too up themselves afterwards to even notice any looting that might happen to happen. What do I get? Another elvish monk. Whoppee-Doo. Like the last one was such an amazing success. I become more and more convinced that the elvish race has a laudable and straightforward attitude towards those of their kind who don&#8217;t quite &#8216;fit in.&#8217; They kick them out into our lands and hope they&#8217;re never heard of again. Just why they all have to land on me is a mystery. Maybe one day, when I meet an elf who isn&#8217;t either a blind swordsman on a quest to defeat some mystery monster that he can&#8217;t even describe (although presumably what matters is that he&#8217;d recognise the smell when he finally blundered randomly into its path) or a bloody monk, someone will explain.</p>
<p>Oh, and a wizard, which is so going to spoil all my fun. Crapsticks. Someone else who knows magic when they see it. I&#8217;d like to stab him in the back while he&#8217;s sleeping, but that&#8217;s not really me. What I&#8217;d really like it for someone else to stab him in the back while he&#8217;s sleeping.</p>
<p>After those two, when a knight does finally show up, I almost don&#8217;t care whether he&#8217;d a knight of Tyr or a knight of the Monkey-Headed God of Rhyming Gibberish. It has a sword and it can swing it. Good enough. With a bit of luck they&#8217;ll all last just long enough to not quite get to the coast.</p>
<p>So. Stalker killed half the town guard. I&#8217;ve taken the best men it can offer. The gates are broken and there&#8217;s an advancing army less than a day away. Gods. I don&#8217;t even know what the place is called. Doomed, probably, but I&#8217;ll remember it as Wonkygates.</p>
<p><a href="http://www.stephendeas.com/diamond-cascade-the-most-beautiful-city-in-the-world/">NEXT WEEK: THE MOST BEAUTIFUL CITY IN THE WORLD</a></p>
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		<title>Diamond Cascade: Things That Aren&#8217;t Supposed to Happen</title>
		<link>http://www.stephendeas.com/diamond-cascade-things-that-arent-supposed-to-happen/</link>
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		<pubDate>Fri, 09 Jul 2010 20:05:54 +0000</pubDate>
		<dc:creator>Stephen</dc:creator>
				<category><![CDATA[DC]]></category>
		<category><![CDATA[Diamond Cascade]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>

		<guid isPermaLink="false">http://www.stephendeas.com/?p=1206</guid>
		<description><![CDATA[Alturiak 9: Stalker goes into the cells. I spend the evening talking to the magistrates. There has to be a way out of this, right? Stalker, maybe he was possessed. There&#8217;s something not right with him, I can tell. But all I get out of the townsfolk is talk of gallows. Give them half a [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Alturiak 9:</strong> Stalker goes into the cells. I spend the evening talking to the magistrates. There has to be a way out of this, right? Stalker, maybe he was possessed. There&#8217;s something not right with him, I can tell. But all I get out of the townsfolk is talk of gallows. Give them half a chance, they&#8217;d hang us all. Except they can&#8217;t do that, can they? He&#8217;d the king&#8217;s nephew. King&#8217;s nephews don&#8217;t hang for merely murdering a few guards.</p>
<p>Murdering a few guards. As if they didn&#8217;t matter. That&#8217;s what he did. That&#8217;s what Shifty did to The Gnome, crazy mad bitch that she was, it was still murder. I&#8217;ve killed men. I&#8217;ve killed slimeys and thuggers and other things besides. I&#8217;ve done a lot of things that were wrong. But I&#8217;ve never murdered someone. Not like that. Not with no reason.</p>
<p>And then in the morning, when we go down to see him, when go down to the cells to shake our Stalker by the throat and demand to know what the flying FUCK he was thinking, he&#8217;s gone. There&#8217;s a dead guard in his cell, the night watchman, and Stalker&#8217;s gone. Just like that. And the gibbering halfgit in the cell next door is telling us that what we brought back out of the snow wasn&#8217;t Stalker at all, but face-eating shape-shifting monstrosity. Stalker is gone. The Stalker we knew was gone a long time ago, but this is what he&#8217;ll be remembered for. Not for the noble things he did, even if most of them were by accident or to fill his own pockets, but for the pointless murders of a monstrosity while the real man we knew is out stiff and cold somewhere in the snow.</p>
<p>No, I&#8217;m not having this. I&#8217;m a bard. A slayer of stories as much as a maker of them. I can&#8217;t bring him back, can&#8217;t even find where he fell, but I can change how he ended.</p>
<p><em>Swayed by the wisdom of Diamond Cascade&#8217;s words, the good soldiers of Osmuld quickly galloped away to sound the alarm and call forth the good swords of the north, but it is not before the mystery of Stalker’s memory is solved: It seems he is none other than Lord Corren, nephew of the King of Osmuld himself! This joyous news flooded our hearts, and as the sun set, we bent our knees to the noble lord of this land and pledged, as did he, that our blood would feed the earth before any evil would pass us that night; and so we steeled ourselves to face the orc once more.</em></p>
<p><em>Nor did they disappoint. Goblin wolf-riders came, drawn to our lures. Then foot soldiers. Orcs, too many to count. Long and hard, Lord Corren and his valiant company fought them off, slaying many. Many a wound was given, and many taken too, until in the dead of the night, under the glare of a gibbous moon, a great ogre strode forth, a mighty monster, a champion of champions, scattering Diamond Cascade and his friends aside. Yet Lord Corren, alone, had the courage to face him, and one against they other they fought, in a cataclysm of blows that shook the very earth and made all else seem futile. Around them, the victorious goblins paused, transfixed by the fury of their duel, and yet, in the end, it was the ogre who fell with a mighty moan, and Lord Corren who stood victorious, drenched in blood that was not his own. And the goblins and the orcs wailed and shrieked and slid away into the night, so many, yet so afraid of but one man whose strength and spirit would not break. And thus Lord Corren, blood of Osmuld, served and saved his land unto his last breath, as he stood, still like a statue, glaring into the darkness until every last goblin was gone before he too fell dead beside the monster he had slain.</em></p>
<p>There.<em> </em>Let that be the story we sing of him.</p>
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<p style="margin-bottom: 0cm; font-style: normal;"><a href="http://www.stephendeas.com/diamond-cascade-what-do-you-mean-hes-not-actually-dead-oh-he-is-now/">NEXT WEEK: WHAT DO YOU MEAN HE&#8217;S NOT ACTUALLY DEAD? OH, HE IS <em>NOW</em>.</a></p>
<p>[In fact, Diamond Cascade will be taking a short break, but should be back, with luck, by the end of the month]</p>
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		<title>Diamond Cascade: Probably the Worst Thief in the World</title>
		<link>http://www.stephendeas.com/diamond-cascade-probably-the-worst-thief-in-the-world/</link>
		<comments>http://www.stephendeas.com/diamond-cascade-probably-the-worst-thief-in-the-world/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 17:58:32 +0000</pubDate>
		<dc:creator>Stephen</dc:creator>
				<category><![CDATA[DC]]></category>
		<category><![CDATA[Diamond Cascade]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>

		<guid isPermaLink="false">http://www.stephendeas.com/?p=1196</guid>
		<description><![CDATA[And another thing. The daft halfgit who thinks he stole the Scales of Tyr is languishing in prison here. Well, I say languishing. Languishing in the sort of nipping-out-to-steal-the-guards-supper-whenever-you-feel-like-it way. As far as I can tell, he sees prison as being a handy sort of free hotel. Obviously hasn&#8217;t been in some of the prisons [...]]]></description>
			<content:encoded><![CDATA[<p>And another thing. The daft halfgit who thinks he stole the Scales of Tyr is languishing in prison here. Well, I say languishing. Languishing in the sort of nipping-out-to-steal-the-guards-supper-whenever-you-feel-like-it way. As far as I can tell, he sees prison as being a handy sort of free hotel. Obviously hasn&#8217;t been in some of the prisons up north. Well he&#8217;s in for a surprise tonight.</p>
<p><!-- 		@page { size: 21cm 29.7cm; margin: 2cm } 		P { margin-bottom: 0.21cm } --></p>
<p style="margin-bottom: 0cm;"><a href="http://www.stephendeas.com/diamond-cascade-things-that-arent-supposed-to-happen/">NEXT WEEK: THINGS THAT AREN&#8217;T SUPPOSE TO HAPPEN</a></p>
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		<title>Writering and Gaming (30/6/2010)</title>
		<link>http://www.stephendeas.com/writering-and-gaming-3062010/</link>
		<comments>http://www.stephendeas.com/writering-and-gaming-3062010/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 11:17:03 +0000</pubDate>
		<dc:creator>Stephen</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Tricks of the Trade]]></category>

		<guid isPermaLink="false">http://www.stephendeas.com/?p=1192</guid>
		<description><![CDATA[A few weeks ago I was at the UK Games Expo, last stop on an unplanned and impromptu little tour of panelling events that was accidentally co-incident with the release of King of the Crags. Or at least, it appeared accidental to me. This involved, never mind getting in free to something I&#8217;d have paid [...]]]></description>
			<content:encoded><![CDATA[<p>A few weeks ago I was at the UK Games Expo, last stop on an unplanned and impromptu little tour of panelling events that was accidentally co-incident with the release of King of the Crags. Or at least, it appeared accidental to me. This involved, never mind getting in free to something I&#8217;d have paid to visit, but being actually paid my expenses to show up. This is immensely cool, so thank you, UK Games Expo for that fleeting moment of feeling important.</p>
<p>In most panels I do[1], the subject of role-playing games gets raised at some point. Questions like &#8216;how did you get started as a writer&#8217; or &#8216;what was the first story you wrote&#8217; can&#8217;t get an honest answer without straying into the land of Dungeons and Dragons. Anyone who&#8217;s spent much time on my website won&#8217;t be surprised (what, you haven&#8217;t been reading <strong><a href="http://www.stephendeas.com/category/dc/">Diamond Cascade, The Chronicles of the Anti-Kvothe</a></strong>)? When I mention D&amp;D, I&#8217;ll get a reaction that, broadly, is one of three:</p>
<ol>
<li>Wow! Cool! He&#8217;s one of us!</li>
<li>Whut?</li>
<li>Eeeiieee, he&#8217;s one of them! Someone please teleport me to another panel.</li>
</ol>
<p>I&#8217;m not proud to be a D&amp;D player any more than I&#8217;m proud to be a five-a-side football player or to be someone who drinks coffee. It&#8217;s not something I feel any need to stand up for or justify, it&#8217;s a just a thing that I&#8217;ve done for the last pushing twenty-five years and would be quite happy to do for twenty-five more. Still, that last reaction does surprise me. I know that, to people who&#8217;ve never gone near a role-playing game, the whole concept can seem a bit strange. Making up stories and pretending to be someone else? Isn&#8217;t that a bit creepy? But guys, gals, I&#8217;m a writer now. Making up stories and pretending to be someone else is almost what I do for a living[3]. Is Salman Rushdie creepy because he makes up stories? Writers get let off because, well, apparently simply because we&#8217;re writers. Somehow we&#8217;re allowed. So if you can make a living from it, that&#8217;s fine, but if you simply do it for fun, that&#8217;s creepy[2]? I don&#8217;t get that.</p>
<p>The strangest thing, though, is that I never get reaction 4)</p>
<p>4) Well, duh, obviously spending years and years designing and then road-testing story-lines that need to be robust the the incalculable whimsy of a party of player characters who are under no obligation to follow your nominated plot-line and indeed will frequently go to great lengths to avoid doing so, obviously that&#8217;s going to teach you a thing or two about story design, and don&#8217;t even get me started on how self-evident it is that having to build a consistent and believable game-world might, y&#8217;know, help just a tad. And as for characterisation? It&#8217;s like in the name, dude! Role. Playing. I mean seriously, bro, it&#8217;s so patently obvious that RPGs are the perfect sandbox for anyone with a passion for stories that it&#8217;s like totally an insult to my intelligence that you even mention it.</p>
<p>Roleplaying games won&#8217;t necessarily make you a great story-teller, but if that&#8217;s what you want to be, they&#8217;re a great sandbox to play in while you&#8217;re learing.</p>
<p>The last person to give me one of those &#8216;you just fumbled your charisma check&#8217; looks for mentioning RPGs had previously been extolling the virtues of giving a page in your notebook to each of your main characters for a description and a few notes on their habits and personality. Or, as we call them, character sheets. I didn&#8217;t say anything.</p>
<p>[1] One might argue this has something to do with the panels I sit on and the events I attend, but hush.</p>
<p>[2] I am old enough to remember a time when, apparently, we were all satanists. Fortunately, the rest of the world largely grew up.</p>
<p>[3] About half a living.</p>
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		<title>Diamond Cascade: Finally, after so many tries</title>
		<link>http://www.stephendeas.com/diamond-cascade-finally-after-so-many-tries/</link>
		<comments>http://www.stephendeas.com/diamond-cascade-finally-after-so-many-tries/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 20:55:05 +0000</pubDate>
		<dc:creator>Stephen</dc:creator>
				<category><![CDATA[DC]]></category>
		<category><![CDATA[Diamond Cascade]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>

		<guid isPermaLink="false">http://www.stephendeas.com/?p=1187</guid>
		<description><![CDATA[Alturiak 8: For anyone planning a career as a thief, bandit or other profession that is likely to get you hunted by a posse of irate armed men whose treasure you&#8217;ve stolen, here&#8217;s a clue. Don&#8217;t run off into the night across open country after a heavy snowfall. It&#8217;s cold, the going is hard, and [...]]]></description>
			<content:encoded><![CDATA[<p>Alturiak 8: For anyone planning a career as a thief, bandit or other profession that is likely to get you hunted by a posse of irate armed men whose treasure you&#8217;ve stolen, here&#8217;s a clue. Don&#8217;t run off into the night across open country after a heavy snowfall. It&#8217;s cold, the going is hard, and you won&#8217;t get very far. However, if you absolutely MUST go, then at least do SOMETHING about the monstrously obvious trail in the snow you&#8217;re going to leave behind. I mean, hello, fly spell? Pass without trace? At least a switchback and a false trail or two.</p>
<p>So Stalker and The Gnome. So good at running away and hiding that even we tracked them down before the middle of the next day. The fire and the thin little column of smoke were the biggest give away, at least after the trail in the snow and the fact that they&#8217;d basically followed the one road out. So we catch up with them. There&#8217;s a little bit of a ruckus for a moment as The Gnome kicks off and lobs a spell in my direction and I lob an arrow back and then we&#8217;re all like <em>Stalker, dude, what was all that about? </em>and Stalker is all, <em>Ha HAA! I have a power you cannot imagine now</em>, which was a bit odd and a frankly bit lame, and so we&#8217;re all <em>what are you talking about, dude? I mean, could we at least talk it over next time before you do over half the town guard</em>, and we&#8217;re not mentioning the fact that several of us would probably have happily joined in a night-time wealth-enhancement caper or two, but only not mentioning that because we&#8217;ve go a couple of town magistrates with us, and there&#8217;s a certain level of wondering whether we bring Stalker and The Gnome in like we&#8217;re supposed to or do we turn on the magistrates, only that would make us all outlaws in Osmuld, which wouldn&#8217;t be great, and anyway, Stalker is the nephew of the king now, apparently, so wouldn&#8217;t that be OK because they&#8217;d just let him go in the end and let&#8217;s face it, none of us liked The Gnome anyhow, and I&#8217;m paying a little bit of attention to all this talk but mostly I&#8217;ve got my eye on where Stalker&#8217;s loot bag is stashed. It&#8217;s all a bit uncertain where this is going and who might actually side with whom&#8230;</p>
<p>Until Shifty slips around the back and sticks a knife in The Gnome&#8217;s ribs and it&#8217;s all downhill from there.</p>
<p>Stalker goes for Shifty, the magistrates go for Stalker, I&#8217;m piling in trying to separate them, thinking&#8230; I don&#8217;t know what. That I might save The Gnome from bleeding to death? That Shifty is every bit as much a murderous bastard as Stalker? That I might stop anyone from killing anyone else? Could have done nothing and watched. Didn&#8217;t. All I can say as to the whys of that is that no one else did die and that somehow, in the confusion of the melee, Stalker&#8217;s treasure bag wound up on my horse without anyone noticing how it got there.</p>
<p>So now we&#8217;ve got him. Question is, what, by all the gods, do we do with him? He&#8217;s a murderer. He&#8217;s the king&#8217;s nephew (possibly) and he&#8217;s what passes these days for a friend.</p>
<p>Shit.</p>
<p><a href="http://www.stephendeas.com/diamond-cascade-probably-the-worst-thief-in-the-world/">NEXT WEEK: PROBABLY THE WORST THIEF IN THE WORLD</a></p>
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