Diamond Cascade To Return (27/3/2012)

A couple of things have come together over the last few weeks. Firstly I’ve had some feedback that at least two, possibly even three people were reading my MopNoWriMo posts AND enjoying them, which I think makes it a bigger hit so far than The Warlock’s Shadow. So thanks, Hilde and Matt and Gavin.

Second thing is that Diamond Cascade is set to return. Yes, the game is afoot once more, the defining moment so far probably being the use of a Dragon Orb as an improvised melee weapon with which to hit a dragon (as opposed to using, Oh I don’t know, maybe one of its LEGION OF DRAGON-RELATED POWERS perhaps?). In preparation for the resumption of this illustrious[1] and unforgettable[1] epic narrative, the previous Diamond Cascade posts have been re-vamped, including: Elimination of the nearly ALL of the bizarre character sequences that suddenly rendered the early episodes almost unreadable following some software upgrade or other; Elimination of TWO or THREE of the several thousand spelling mistakes and typos that riddle this un-proofread series; integration of the infamous INTERLUDE ON THE ELVISH BORDER sequence, and best of all, now available in ALL-NEW CHRONOLOGICAL ORDER. Although you can still do it backwards like it used to be if you want.

START HERE >>>>> Diamond Cascade And The Quest For Some Bat Shit

Oh, it’s a bit sweary and Father Christmas gets killed at some point, so best keep away from children.

Yes, Yes, I’ll write something about World Building again soon. I know I promised…

[1] Words do not necessarily mean what you think they mean. Terms and conditions may apply. Occasionally when some words are out of stock, and equivalent word will be offered as an alternative. Check with your local dealer for eligibility in your area. Etc. Etc.

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